Vilnius Tech's student's attitude and preferences towards videogames.
This questionnaire's objective is to collect and analyze responses of students on their thoughts towards gaming industry. The survey is estimated to take 5 to 10 minutes to complete. It consists of socio-demographical questions as well as those focused on respondent's preferences towards videogames, their familiarity with gaming industry, questions based on different characteristics of a game such as atmosphere, visual and audio style, storyline, graphics, characters, including various gaming platforms etc. The results of this survey will be use exclusively for the personal interest of the author and will not be revealed publicly. The respondent, if has such desire, can ask the author directly to share the results with consent that the respondent will not publish those results. By participating in this survey, you give a consent that the information provided can be freely viewed and used for author's personal goals and needs, without him revealing it publicly in any way.