Usability of Learning Management Systems and Usage of Virtual Worlds for Educational Purposes
This is the user experience research, which aims to find out the impression lived by the learning management systems on users with the responsibility of instructors and administrators.
The second part of survey collects useful information and recommendations concerning usage of virtual worlds.
Around 15-30 minutes for taking part in this survey will be highly appreciated. Thank you in advance for your time and effort.
The poll results are private